I’m a versatile designer with strong product skills, education domain expertise, and experience helping teams build simple, accessible, and scalable software.
I spent over four years at 2U helping build the UI systems and online education platform used for accredited degree and certificate programs at 70+ universities.
Since then, I’ve helped build out and manage an indie arcade, done event and portrait photography, co-designed a (soon to be) published video game, and worked with community groups helping everyone weather the current world.
I’m seeking a design position that lets me contribute to high-level strategy and architecture while doing ground-level production work, ideally for a project with a social mission. I’d be open to a range of positions but would probably fit best as a senior product designer in most organizations.
I aim to help a team clarify its vision. I think methodically. I push towards quality in my work but avoid perfectionism in evolving systems. I lay out future possibilities to avoid pitfalls. I regularly ask, “Is this the best way to do this?” I cultivate the relationships, habits, vocabulary, and vision to grow success over the long run.
I helped a product team transform an MVP for one client into enterprise-scale course planning and production software. We worked with content production to restructure and automate a maze of unique processes, tools, and data models into a single global workflow.
Severe development constraints required resourceful planning, and the best solutions often limited UI development. I focused instead on designing information architecture and workflows to cleanly scale versioned curriculum data across 2U products and third-party learning tools.
I helped develop and iterate a design system in both code and design tools over four years. This involved maintaining a shared symbol library and working with the design team to incorporate new components as needs arose.
The system required brand customization while maintaining strict accessibility standards and layout consistency, so we automated changes throughout the system based on a handful of variables the marketing team could control directly.
I led a project to launch a cross-platform player for multimedia lectures. Development had to start immediately, so I prioritized known back-end tasks for developers to give the design team to collect existing research, build a plan, and design component specs on a rolling basis.
We were able to ship on time while also building toward a research-informed vision for accessible lecture content, where all supporting visuals and annotations would be exposed with descriptions alongside the transcript.
That's it for now. If you want to learn more or think I could help your team, please email me at firstname.lastname@example.org.
Have a nice day! ☀️