I’m a versatile designer with strong product skills, education domain expertise, and experience helping teams build simple, accessible, and scalable software.
I spent over four years at 2U helping build the UI systems and online education platform used for accredited degree and certificate programs at 70+ universities.
Since then, I’ve been helping get an indie arcade off the ground, doing event and portrait photography, designing video games, and organizing for accessible, safe, and free public transit.
I’m seeking a design position that lets me contribute to high-level strategy and architecture while doing ground-level production work, ideally at an organization with a social mission. I’d be open to a range of product positions but would probably fit best as a senior product designer in most tech companies.
I aim to help a team clarify its vision. I think methodically. I push towards quality in my work but avoid perfectionism in evolving systems. I lay out future possibilities to avoid pitfalls. I regularly ask, “Is this the best way to do this?” I cultivate the relationships, habits, vocabulary, and vision to grow success over the long run.
I help a product team transform an MVP for one client into enterprise-scale course planning and production software. We worked with content production to restructure and automate a maze of unique processes, tools, and data models into a single global workflow.
Severe development constraints required resourceful planning, and the best solutions often limited UI development. I focused instead on designing information architecture and workflows to cleanly scale versioned curriculum data across 2U products and third-party learning tools.
I helped develop and iterate a design system in both code and design tools over four years. This involved maintaining a shared symbol library and working with the design team to incorporate new components as needs arose.
The system required brand customization while maintaining strict accessibility standards and layout consistency, so we automated changes throughout the system based on a handful of variables the marketing team could control directly.
I led a project to ship an embedded cross-platform player for multimedia lectures. Development had to start immediately, so I prioritized known back-end tasks for developers to give the design team to collect existing research, build a plan, and design component specs on a rolling basis.
We were able to ship on time while also building toward a research-informed vision for accessible multimedia content, where all visuals and annotations in the video would be exposed with descriptions alongside the transcript.
That's it for now. If you want to learn more or think I could help your team, please email me at firstname.lastname@example.org!
Have a nice day 🌞